Monday, May 19, 2014

Toyota, Recalls & Repercussions.

The BBC in Feb 2010 after the slew of recalls by Toyota:

"Toyota has become too big and distant from its customers," he said in his autumn speech, castigating the firm's executives for their "undisciplined pursuit of more" and for their arrogance, which he referred to as "hubris born of success".

" Toyota Motor Corp. (7203) set a target of selling an unprecedented 10 million vehicles in 2014 after leading General Motors Co. (GM) and Volkswagen AG (VOW) in global auto deliveries for a second straight year."


GM's got a chance. They need to get everything out in the open, market their sorrow, and then come back with a vehicle that reminds the public of why we bailed them out.

Saturday, May 17, 2014

Solar Roadways Seems Crazy & Amazing

I hopped on indiegogo this morning to track down a fitness device and happened upon a tech startup called Solar Roadways.

These guys out of Idaho literally want to "pave" the road with hexagonal segments of glass that drink in the sun's energy.


Glass? On the road? What about snow/ice, wind/cold, or weight from huge trucks?

What about lane paint?

Apparently, they have that all figured out. Here are some highlights about the modular system of glass tiles:

  • Designed for "roads, parking lots, driveways, sidewalks, bike paths, playgrounds... literally any surface under the sun"
  • Built in heating elements keep it snow/ice free
  • Captures and sends water wherever you want via cable 'corridors.'
  • Hexagonal honeycomb of tiles withstands trucks up to 250,000 lbs
  • Built in LEDs replace the need for road paint






Aside from the solar energy the road takes in daily, the roadway can be configured to work in conjunction with specialized electronic vehicles ("EVs") to charge them via induction as they drive-- which would be a great supplement to Tesla's growing network of charging stations. The same principles make these tiles good for parking lots that charge up EV or plugin hybrids vehicles. Imagine a municipality with a small fleet of vehicles out on the road all day charging up at night with a continually diminishing cost to the taxpayer? Again-- crazy. So crazy it just might work. That just covers the basics. For more check out their FAQs.

What about the cost? I haven't doe any independent research but according to their numbers, a nationwide system of these tiles could produce enough energy to pay for the system over time.

They're on Indiegogo but Solar Roadways is not new to the tech scene. They've won prizes and garnered support from competitions and companies the likes of GE, Google and others. 

Didn't the President say something about Green Jobs a few years ago? Aren't all the experts complaining about "our crumbling infrastructure?" And can you imagine how great it'd be for maintaining Internet connectivity across the country? When I come across an invention like this I wish there were some channel that normal people could use to raise the awareness of these innovations to our elected leadership-- like a Quirky system for each state's legislative agenda. But that's another topic entirely.

Back to Solar Roadways. The perks you can get for supporting them go from tote bags to owning a tile. That disappointed me a little. I'd hoped for a driveway installation or maybe a name mention on some segment of road they're testing.

Wednesday, May 14, 2014

Forrester: Mobile e-commerce is about to DOUBLE

We've known for some time that Mobile was the future. Today the WSJ brought us insights from Forrester's most recent report on mobile, and what it means for our wallets.

Highlights include:
  • Overall spending on mobile devices is numbered at $294 billion, or 9% of retail sales today 
  • Forrester expects it to hit $414 billion in 2018. 
  • Larger devices will make it easier to shop and help people buy more, which means that they're here to stay.
  • Retail locations are not going away.
That last bullet is the most important one. There's been some talk about how showrooming could cause the American retail experience will fall by the wayside. According to Forrester, that couldn't be farther from the truth.

The fact is that is that the smart phone isn't going away and no one's ever going to shame the user from pulling it out in a store. Retailers can take a page from traditional TV's page and focus on building a second screen experience for their patrons. Building that experience is tricky, but make no mistake-- adding the "smart factor" to your traditionally offline experience goes a long way. After all, when you get down to it, that's exactly what the sports wearables trend is.

But that's the stuff of a different post. To learn more about mobile's rising impact on retail and ecommerce, you can purchase the full report on Forrester's site.

Friday, May 9, 2014

Apple buys Beats for $3.2 billion dollars

Yesterday the Financial Times broke news that Apple, Inc, was in talks to acquire Beats Electronics, AKA Beats by Dre ("Beats"), a trendy music brand that's recently added streaming music software to its high-end listening hardware business. Forbes says that a person close to the matter, Dr. Dre confirmed it this morning.

From a technophile perspective, Beats has never really been that exciting. The over-the-ear headphones that they're widely known for are not cheap and the reviews say they only excel with certain types of music. As a marketer, however, I find the reach and penetration of Beats pretty fascinating. With their flagship headphones pulling users away from the convenience of earbuds and branding that's bold and powerful, Beats has managed to revive "Bling" from the 90s rap scene that its namesake (rapper Dr. Dre helped to create) and bring it into the 21st century-- leveraging  the same tween and teen demographic that used to save their lunch money for fancy sneakers and Guess jeans.

Beats are trendy and attractive to the same youngsters that fell in love with the iPod a decade ago


As stated earlier, Beats also recently launched a streaming music service called Beats Music. Like Spotify, Rdio and others, Beats lets you find tracks, make playlists and download music to your device for offline use (subway and airplane rides) for about $10.00 per month. So what makes the Beats Music service stand out? As WSJ tech columnist Joanna Stern points out, Beats Music has an innovative way of recommending new music to users. When you have the time check out her video on the subject, it's pretty fantastic.

What Beats lacks most notably however, is deep integration with the current top social media networks-- functionality that's key to rival services like Spotify and Google Music.

Apple's music experience was at the core of its early 21st century growth
So what does Apple want with beats for $3.2 billion dollars? The Beats Music streaming service. Music has a long been one of the keys to Apple's success. Remember that Apple's domination of mobile space began not in 2007 with the debut of the iPhone, but with the launch of iPod and the iTunes music store that quickly followed - before mobile was "Mobile." iPod sales, driven on the promise that users could hold 1,000 songs in their pocket, are a huge part of Apple's history. The iPod, along with the late 90s iMac and iBook helped Apple emerge from the realm of "geeks with expensive computers" to become a trendy, fun, high-end music brand much like Beats has become today.

The iPod was announced in September 2001 and launched in late October. Shares soared. Apple was in people's pockets thanks to their music device (courtesy Yahoo Finance)

But while the iPod was popular it was also, compared to rival devices, expensive. What Apple had going for it, however, was the music. With the iTunes software users had an easy way to get their CD collections into their pockets. And once the iTunes Music Store launched in 2003, users engaged in a never-before-available, completely unrivaled music discovery and purchasing experience. With iTunes you could find nearly any song you wanted, in good quality (compared to so many pirated music titles) free from virus or other scary risks. The music moved the iPod and the iPod moved Apple.

Apple introduced the iTunes Store in Spring of 2003. The ease at which users could download and listen to music sold more iPods. Mobile digital music became the standard (courtesy Yahoo Finance)
In fact, in 2006 a huge draw for the adoption of the iPhone was the idea that your iPod could make phone calls. Now you only needed one device in your pocket. The iPod culture moved the iPhone devices and once again music moved Apple forward. To repeat: music was integral to creating the Apple of today.

That was seven years ago.

In today's digital music landscape, iTunes is considered something of a dinosaur. Why?
  • The iTunes App: The desktop interface is clunky, and the features of the Music app on the phone are largely tied to purchases. 
  • iTunes Ping: Apple tried to add social media integration into the iTunes in fall 2010 via service they called iTunes Ping. It fell flat and Apple shut it down in fall 2012. 
  • iTunes Match: A service that allowed users to have access to streaming versions of the music in their iTunes library for $25 launched in late 2011 to mixed reviews. 
  • iTunes Radio: The service debuted with iOS 7 in 2013 behaves much like Pandora's music service. Streaming music with limted control and no playlist functionality. The Pandora functionality's been around on the iPhone since 2008.
Beats Music may be the solution to Apple's music problem.
Beats Music offers that missing premium digital music piece that Apple's iTunes has largely missed out on. Beats' "Sentence" music discovery system is a uniquely powerful way for users to set up playlists-- quickly. Unlike Spotify and Google Music, Beats Music is not heavily focused on social media integration, which means that Apple doesn't need to venture into that territory until they feel ready. 

Beats is also easy to tie directly to Apple's bottom line. Unlike so many other billion+ dollar acquisitions in the tech sector in the last 18 months, Beats Music is a service with a revenue model that works. In an age where users are moving to Netflix-like streaming music subscriptions rather than purchasing music outright, Apple can make revenue on both sides of that business.

The fact is that Apple's never claimed to make huge profits on the iTunes or App stores. But those services drive sales for their hardy, sleek hardware, which is where the vast majority of their revenue comes from. With the iPhone becoming an ever-larger piece of their revenue pie (seeking alpha link), integrating a top end service like Beats Music into the upcoming iOS 8 is sure to move more devices, which is what Apple wants.


The Bonus? Beats can also bring back the youngsters. Walk into any AT&T or Verizon store and you'll see all sorts of new smartphones with the latest bells and whistles available for free. While one can get an iPhone 4S for about $1 today with a new contract, the device debuted in 2011 and the newer Apple phones begin at $100.00. Tween, teen and family budgets drive young users toward free Galaxy S and HTC devices. With Beats Music built into iPhone, young users will be forced to think twice because the full Beats experience would only be available on iPhone.

The bottom line
So why buy Beats for $3.2 billion? Because premium music streaming is a challenge that Apple needs to have solved in a compelling manner if they want to move devices in 2014 and beyond.

A version of this article appeared on The Drill Down



Yesterday the Financial Times broke news that Apple, Inc, was in talks to acquire Beats Electronics, AKA Beats by Dre (“Beats”), a trendy music brand that’s recently added streaming music software to its high-end listening hardware business. Forbes says that a person close to the matter, Dr. Dre confirmed it this morning.
From a technophile perspective, Beats has never really been that exciting. The over-the-ear headphones that they’re widely known for are not cheap and the reviews say they only excel with certain types of music. As a marketer, however, I find the reach and penetration of Beats pretty fascinating. With their flagship headphones pulling users away from the convenience of earbuds and branding that’s bold and powerful, Beats has managed to revive “Bling” from the 90s rap scene that its namesake (rapper Dr. Dre helped to create) and bring it into the 21st century– leveraging the same tween and teen demographic that used to save their lunch money for fancy sneakers and Guess jeans.
Beats Studio
Beats are trendy and attractive to the same youngsters that fell in love with the iPod a decade ago
As stated earlier, Beats also recently launched a streaming music service called Beats Music. Like Spotify, Rdio and others, Beats lets you find tracks, make playlists and download music to your device for offline use (subway and airplane rides) for about $10.00 per month. So what makes the Beats Music service stand out? As WSJ tech columnist Joanna Stern points out, Beats Music has an innovative way of recommending new music to users. When you have the time check out her video on the subject, it’s pretty fantastic.
What Beats lacks most notably however, is deep integration with the current top social media networks– functionality that’s key to rival services like Spotify and Google Music.

Apple’s music experience was at the core of its early 21st century growth

So what does Apple want with beats for $3.2 billion dollars? The Beats Music streaming service. Music has a long been one of the keys to Apple’s success. Remember that Apple’s domination of mobile space began not in 2007 with the debut of the iPhone, but with the launch of iPod and the iTunes music store that quickly followed – before mobile was “Mobile.” iPod sales, driven on the promise that users could hold 1,000 songs in their pocket, are a huge part of Apple’s history. The iPod, along with the late 90s iMac and iBook helped Apple emerge from the realm of “geeks with expensive computers” to become atrendy, fun, high-end music brand much like Beats has become today.
AAPL stock during iPod launch
The iPod was announced in September 2001 and launched in late October. Shares soared. Apple was in people’s pockets thanks to their music device (courtesy Yahoo Finance)
But while the iPod was popular it was also, compared to rival devices, expensive. What Apple had going for it, however, was the music. With the iTunes software users had an easy way to get their CD collections into their pockets. And once the iTunes Music Store launched in 2003, users engaged in a never-before-available, completely unrivaled music discovery and purchasing experience. With iTunes you could find nearly any song you wanted, in good quality (compared to so many pirated music titles) free from virus or other scary risks. The music moved the iPod and the iPod moved Apple.
AAPL stock during iTunes Store launch
Apple introduced the iTunes Store in Spring of 2003. The ease at which users could download and listen to music sold more iPods. Mobile digital music became the standard (courtesy Yahoo Finance)
In fact, in 2006 a huge draw for the adoption of the iPhone was the idea that your iPod could make phone calls. Now you only needed one device in your pocket. The iPod culture moved the iPhone devices and once again music moved Apple forward. To repeat: music was integral to creating the Apple of today.
That was seven years ago.

In today’s digital music landscape, iTunes is considered something of a dinosaur. Why?

  • The iTunes App: The desktop interface is clunky, and the features of the Music app on the phone are largely tied to purchases.
  • iTunes Ping: Apple tried to add social media integration into the iTunes in fall 2010 via service they called iTunes Ping. It fell flat and Apple shut it down in fall 2012.
  • iTunes Match: A service that allowed users to have access to streaming versions of the music in their iTunes library for $25 launched in late 2011 to mixed reviews.
  • iTunes Radio: The service debuted with iOS 7 in 2013 behaves much like Pandora’s music service. Streaming music with limted control and no playlist functionality. The Pandora functionality’s been around on the iPhone since 2008.

Beats Music may be the solution to Apple’s music problem.

Beats Music offers that missing premium digital music piece that Apple’s iTunes has largely missed out on. Beats’ “Sentence” music discovery system is a uniquely powerful way for users to set up playlists– quickly. Unlike Spotify and Google Music, Beats Music is not heavily focused on social media integration, which means that Apple doesn’t need to venture into that territory until they feel ready.

Beats is also easy to tie directly to Apple’s bottom line.

Unlike so many other billion+ dollar acquisitions in the tech sector in the last 18 months, Beats Music is a service with a revenue model that works. In an age where users are moving to Netflix-like streaming music subscriptions rather than purchasing music outright, Apple can make revenue on both sides of that business. With 24 million users, Spotify is one of the most popular services to compete with Beats Music. The trouble is that as a case study, Spotify has shown that the streaming music model takes a long time to scale and others claim it may never be profitable on its own. Apple’s $150+ billion pile of cash could, along with embedding the software into its device’s default music player, solve that problem.
The fact is that Apple’s never claimed to make huge profits on the iTunes or App stores. But those services drive sales for their hardy, sleek, tested hardware, which is where the vast majority of Apple’s revenue comes from. With the iPhone becoming an ever-larger piece of their revenue pie, integrating a top end service like Beats Music into the upcoming iOS 8 is sure to move more devices, which is what Apple wants.
The Bonus? Beats can also bring back the youngsters. Walk into any AT&T or Verizon store and you’ll see all sorts of new smartphones with the latest bells and whistles available for free. While one can get an iPhone 4S for about $1 today with a new contract, the device debuted in 2011 and the newer Apple phones begin at $100.00. Tween, teen and family budgets drive young users toward free Galaxy S and HTC devices. With Beats Music built into iPhone, young users will be forced to think twice because the full Beats experience would only be available on iPhone.

The bottom line

So why buy Beats for $3.2 billion? Because premium music streaming is a challenge that Apple needs to have solved in a compelling manner if they want to move devices in 2014 and beyond.
This article orginally appeared on The Drilldown podcast.
Devindra Hardawar consulted on this article.

Wednesday, May 7, 2014

Garmin Announces Wrist-Based Activity Tracker

Garmin's got a new Forerunner! Frankly, it's about time.

The Forerunner 15 is wearable sport watch with a lot of functionality:

  •  GPS
  • Calorie tracking
  • Distance Tracking
  • Heart Rate monitor
With 5 weeks of watch-only battery life, and 8 hours of GPS tracking, it's a  device made for the marathon of every day life.

It also allows for a 'foot-pod' accessory that allows users to track their fitness when running indoors. Given the recent 2013/2014 winter, Garmin understands that a lot of workouts don't require GPS.

There are some things missing here. It's a $130.00 device with no wireless connectivity.
  • No wi-fi direct
  • No bluetooth low-energy
  • No Ant+
Maybe next time then?

Despite this considerable setback, in many ways, the Forerunner 15 is where wearables need to be. A device that can track daily (mundane) movement activity like a Fitbit, and kick into gear during actual fitness like dedicated exercise hardware does. Make no mistake-- this is great. in 2014/2015, there's no reason why users should have to wear a dedicated heart-rate monitor in addition to their otherwise smart wearable hardware.

Another thing Garmin's new toy is missing? An SDK that allows for third-party apps.

There's currently only one wearable device that allows developers to make use of its hardware in anyway they want: the Pebble.

While it lacks dedicated GPS and heart-rate monitor hardware, it's easy to see a future where subsequent versions of this, the quintessential smartwatch, contain these features.

This is the space where the consumer gets the most out of competition-- where independent companies like Pebble, Fitbit, and Garmin chase down products and features that work well with multiple different types of mobile phone platforms. It shouldn't need to be an Android Gear watch to work well with Android, and it shouldn't need to be the mystical iWatch in order to work with an iOS device. The same goes for Windows phone. Savvy users will want to be able to take their accessories with them when they decide to move from one mobile platform to another. This liminal space is where Garmin's always sat. Users could bring a Garmin to their car, to their bicycle with any one of their other Edge Products, and then to their desktop of choice, be it Windows or OS X via their Ant+ technology.

Garmin's always had the hardcore athletes. But with the Forerunner 15 they're looking at a new market. After years of missing out on the growing casual wearables fitness culture, they're almost there.

Wednesday, April 30, 2014

Tasting Room - Wine buying that makes sense

We've all done it before. You're in Napa or Sonoma and caught up in the moment at the splendor and general awesome of the vinyard or winery you're visiting. And after the tasting from that very knowledgeable foreign-born, lovely-accented wine guide, you join the club.

Two months later boxes of wine bottles are being dropped off at your desk or in front of your home and...
  • you're not in the mood, or
  • the bottles are fancy and you want to save them, or
  • this stuff is good but the season's changed and you want something different.
  • You realise that you don't really know what you like, but its certainly not whatever their sending you

The list goes on and on. 


They ask you questions and send you stuff based on those preferences. They're not locked int one winery or set of vineyards. They give you discounts based on your willingness to participate and that leaves you feeling pretty good.

In an age where everything's becoming ore data driven while at the same time people are craving more and more products that feel less mass produced, Tasting Room is using the available tech, a friendly attitude and some nice choices to engage users in what's often an intimidating experience-- choosing wine. What I like most? 

I don't have to be a wine expert-- I just have to be an expert on what I like.

Monday, April 21, 2014

iMedia: Marketing jargon translated for normal people

While I really dislike nearly all corporate lingo, (AKA Corporatese), tech and the ad world are changing so fast you cant help but speak in neologisms.

This article's not bad at teasing out real meaning from the knots of adlife.


They are missing one of my favorites though. Meme-jacking is a lot like news-jacking, but if done right, it's a lot more fun for your audience.